991. Broken Calculator

Description

There is a broken calculator that has the integer startValue on its display initially. In one operation, you can:

  • multiply the number on display by 2, or
  • subtract 1 from the number on display.

Given two integers startValue and target, return the minimum number of operations needed to display target on the calculator.

 

Example 1:

Input: startValue = 2, target = 3
Output: 2
Explanation: Use double operation and then decrement operation {2 -> 4 -> 3}.

Example 2:

Input: startValue = 5, target = 8
Output: 2
Explanation: Use decrement and then double {5 -> 4 -> 8}.

Example 3:

Input: startValue = 3, target = 10
Output: 3
Explanation: Use double, decrement and double {3 -> 6 -> 5 -> 10}.

 

Constraints:

  • 1 <= startValue, target <= 109

Solutions

Solution 1

Python Code
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class Solution:
    def brokenCalc(self, startValue: int, target: int) -> int:
        ans = 0
        while startValue < target:
            if target & 1:
                target += 1
            else:
                target >>= 1
            ans += 1
        ans += startValue - target
        return ans

Java Code
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class Solution {
    public int brokenCalc(int startValue, int target) {
        int ans = 0;
        while (startValue < target) {
            if ((target & 1) == 1) {
                target++;
            } else {
                target >>= 1;
            }
            ans += 1;
        }
        ans += startValue - target;
        return ans;
    }
}

C++ Code
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class Solution {
public:
    int brokenCalc(int startValue, int target) {
        int ans = 0;
        while (startValue < target) {
            if (target & 1) {
                target++;
            } else {
                target >>= 1;
            }
            ++ans;
        }
        ans += startValue - target;
        return ans;
    }
};

Go Code
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func brokenCalc(startValue int, target int) (ans int) {
	for startValue < target {
		if target&1 == 1 {
			target++
		} else {
			target >>= 1
		}
		ans++
	}
	ans += startValue - target
	return
}