1650. Lowest Common Ancestor of a Binary Tree III

Description

Given two nodes of a binary tree p and q, return their lowest common ancestor (LCA).

Each node will have a reference to its parent node. The definition for Node is below:

class Node {
    public int val;
    public Node left;
    public Node right;
    public Node parent;
}

According to the definition of LCA on Wikipedia: "The lowest common ancestor of two nodes p and q in a tree T is the lowest node that has both p and q as descendants (where we allow a node to be a descendant of itself)."

 

Example 1:

Input: root = [3,5,1,6,2,0,8,null,null,7,4], p = 5, q = 1
Output: 3
Explanation: The LCA of nodes 5 and 1 is 3.

Example 2:

Input: root = [3,5,1,6,2,0,8,null,null,7,4], p = 5, q = 4
Output: 5
Explanation: The LCA of nodes 5 and 4 is 5 since a node can be a descendant of itself according to the LCA definition.

Example 3:

Input: root = [1,2], p = 1, q = 2
Output: 1

 

Constraints:

  • The number of nodes in the tree is in the range [2, 105].
  • -109 <= Node.val <= 109
  • All Node.val are unique.
  • p != q
  • p and q exist in the tree.

Solutions

Solution 1

Python Code
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
"""
# Definition for a Node.
class Node:
    def __init__(self, val):
        self.val = val
        self.left = None
        self.right = None
        self.parent = None
"""


class Solution:
    def lowestCommonAncestor(self, p: 'Node', q: 'Node') -> 'Node':
        a, b = p, q
        while a != b:
            a = a.parent if a.parent else q
            b = b.parent if b.parent else p
        return a

Java Code
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
/*
// Definition for a Node.
class Node {
    public int val;
    public Node left;
    public Node right;
    public Node parent;
};
*/

class Solution {
    public Node lowestCommonAncestor(Node p, Node q) {
        Node a = p, b = q;
        while (a != b) {
            a = a.parent == null ? q : a.parent;
            b = b.parent == null ? p : b.parent;
        }
        return a;
    }
}

C++ Code
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
/*
// Definition for a Node.
class Node {
public:
    int val;
    Node* left;
    Node* right;
    Node* parent;
};
*/

class Solution {
public:
    Node* lowestCommonAncestor(Node* p, Node* q) {
        Node* a = p;
        Node* b = q;
        while (a != b) {
            a = a->parent ? a->parent : q;
            b = b->parent ? b->parent : p;
        }
        return a;
    }
};

Go Code
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
/**
 * Definition for Node.
 * type Node struct {
 *     Val int
 *     Left *Node
 *     Right *Node
 *     Parent *Node
 * }
 */

func lowestCommonAncestor(p *Node, q *Node) *Node {
	a, b := p, q
	for a != b {
		if a.Parent != nil {
			a = a.Parent
		} else {
			a = q
		}
		if b.Parent != nil {
			b = b.Parent
		} else {
			b = p
		}
	}
	return a
}