Description#
Given the head
of a linked list and a value x
, partition it such that all nodes less than x
come before nodes greater than or equal to x
.
You should preserve the original relative order of the nodes in each of the two partitions.
Example 1:
![](https://spcdn.pages.dev/leetcode/problems/0086.Partition%20List/images/partition.jpg)
Input: head = [1,4,3,2,5,2], x = 3
Output: [1,2,2,4,3,5]
Example 2:
Input: head = [2,1], x = 2
Output: [1,2]
Constraints:
- The number of nodes in the list is in the range
[0, 200]
. -100 <= Node.val <= 100
-200 <= x <= 200
Solutions#
Solution 1: Simulation#
We create two linked lists, one to store nodes less than $x$, and the other to store nodes greater than or equal to $x$. Then we concatenate them.
The time complexity is $O(n)$, where $n$ is the length of the original linked list. The space complexity is $O(1)$.
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| # Definition for singly-linked list.
# class ListNode:
# def __init__(self, val=0, next=None):
# self.val = val
# self.next = next
class Solution:
def partition(self, head: Optional[ListNode], x: int) -> Optional[ListNode]:
d1, d2 = ListNode(), ListNode()
t1, t2 = d1, d2
while head:
if head.val < x:
t1.next = head
t1 = t1.next
else:
t2.next = head
t2 = t2.next
head = head.next
t1.next = d2.next
t2.next = None
return d1.next
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| /**
* Definition for singly-linked list.
* public class ListNode {
* int val;
* ListNode next;
* ListNode() {}
* ListNode(int val) { this.val = val; }
* ListNode(int val, ListNode next) { this.val = val; this.next = next; }
* }
*/
class Solution {
public ListNode partition(ListNode head, int x) {
ListNode d1 = new ListNode();
ListNode d2 = new ListNode();
ListNode t1 = d1, t2 = d2;
while (head != null) {
if (head.val < x) {
t1.next = head;
t1 = t1.next;
} else {
t2.next = head;
t2 = t2.next;
}
head = head.next;
}
t1.next = d2.next;
t2.next = null;
return d1.next;
}
}
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| /**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode() : val(0), next(nullptr) {}
* ListNode(int x) : val(x), next(nullptr) {}
* ListNode(int x, ListNode *next) : val(x), next(next) {}
* };
*/
class Solution {
public:
ListNode* partition(ListNode* head, int x) {
ListNode* d1 = new ListNode();
ListNode* d2 = new ListNode();
ListNode* t1 = d1;
ListNode* t2 = d2;
while (head) {
if (head->val < x) {
t1->next = head;
t1 = t1->next;
} else {
t2->next = head;
t2 = t2->next;
}
head = head->next;
}
t1->next = d2->next;
t2->next = nullptr;
return d1->next;
}
};
|
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| /**
* Definition for singly-linked list.
* type ListNode struct {
* Val int
* Next *ListNode
* }
*/
func partition(head *ListNode, x int) *ListNode {
d1, d2 := &ListNode{}, &ListNode{}
t1, t2 := d1, d2
for head != nil {
if head.Val < x {
t1.Next = head
t1 = t1.Next
} else {
t2.Next = head
t2 = t2.Next
}
head = head.Next
}
t1.Next = d2.Next
t2.Next = nil
return d1.Next
}
|
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| // Definition for singly-linked list.
// #[derive(PartialEq, Eq, Clone, Debug)]
// pub struct ListNode {
// pub val: i32,
// pub next: Option<Box<ListNode>>
// }
//
// impl ListNode {
// #[inline]
// fn new(val: i32) -> Self {
// ListNode {
// next: None,
// val
// }
// }
// }
impl Solution {
pub fn partition(head: Option<Box<ListNode>>, x: i32) -> Option<Box<ListNode>> {
let mut head = head;
let mut d1 = Some(Box::new(ListNode::new(0)));
let mut d2 = Some(Box::new(ListNode::new(0)));
let (mut t1, mut t2) = (&mut d1, &mut d2);
while let Some(mut node) = head {
head = node.next.take();
if node.val < x {
t1.as_mut().unwrap().next = Some(node);
t1 = &mut t1.as_mut().unwrap().next;
} else {
t2.as_mut().unwrap().next = Some(node);
t2 = &mut t2.as_mut().unwrap().next;
}
}
t1.as_mut().unwrap().next = d2.unwrap().next;
d1.unwrap().next
}
}
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| /**
* Definition for singly-linked list.
* function ListNode(val, next) {
* this.val = (val===undefined ? 0 : val)
* this.next = (next===undefined ? null : next)
* }
*/
/**
* @param {ListNode} head
* @param {number} x
* @return {ListNode}
*/
var partition = function (head, x) {
const d1 = new ListNode();
const d2 = new ListNode();
let t1 = d1,
t2 = d2;
while (head) {
if (head.val < x) {
t1.next = head;
t1 = t1.next;
} else {
t2.next = head;
t2 = t2.next;
}
head = head.next;
}
t1.next = d2.next;
t2.next = null;
return d1.next;
};
|